Custom Nations Roleplay (1AD - 2020 AD)
+9
I Like The Holocaust
ScarletHistorian
Sarperen
EmperorRanceTheDragonHear
Brusilov
SamSkey
Arden_Foxx
Conquerer1234
GeorgeIVofBritannia
13 posters
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Is this a good Idea
Re: Custom Nations Roleplay (1AD - 2020 AD)
National Focus begins: Naval Race versus Baltic State (Goal is to get 6 or more ships)
Lundonium builds 5 Fighting ships, 7 Transport Ships that only have the offense and defense of the units within them.
Lundonium builds 5 Fighting ships, 7 Transport Ships that only have the offense and defense of the units within them.
GeorgeIVofBritannia- Centurion
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Re: Custom Nations Roleplay (1AD - 2020 AD)
( lol Holy Optio SamSkey
SamSkey- Centurion
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Re: Custom Nations Roleplay (1AD - 2020 AD)
Baltic State adopts (Nation Specific) National Idea Reichkolonialbund (+200% forcelimits, moves towards decentralized) and builds 10 triemes and 7 cavalry.
Conquerer1234- Centurion
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Re: Custom Nations Roleplay (1AD - 2020 AD)
Lundonium diplomatically insults Baltic Sate
GeorgeIVofBritannia- Centurion
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Re: Custom Nations Roleplay (1AD - 2020 AD)
Vikings raid the coast of Baltic State. They gained 42 gold coins, 32 slaves and 234 sailor manpower.
GeorgeIVofBritannia- Centurion
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Re: Custom Nations Roleplay (1AD - 2020 AD)
(That's kinda unfair, roll a dice to determine if they won or not. )
SamSkey- Centurion
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Re: Custom Nations Roleplay (1AD - 2020 AD)
Baltic State issues an ultimatum to Londinium: Cease preparing for War or we will enter the British Isles.
Conquerer1234- Centurion
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Re: Custom Nations Roleplay (1AD - 2020 AD)
Nation Name: Gallic Kingdom of Bretonnia
Dynasty: Bretex
Ruler: Bartoniox Bretex
Heir: Firzon Bretex
Military Stength: 7,000 standing army, 10,00 once mobilized
Allies: N/A
Enemies: N/A
Rivals: N/A
Religion: Caltic/Gallic Gods
Location: Lower Brittany
Dynasty: Bretex
Ruler: Bartoniox Bretex
Heir: Firzon Bretex
Military Stength: 7,000 standing army, 10,00 once mobilized
Allies: N/A
Enemies: N/A
Rivals: N/A
Religion: Caltic/Gallic Gods
Location: Lower Brittany
ScarletHistorian- Centurion
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Re: Custom Nations Roleplay (1AD - 2020 AD)
yea, I was in the middle of typing a message when two more came out tbh.SamSkey wrote:(That's kinda unfair, roll a dice to determine if they won or not. )
Conquerer1234- Centurion
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Re: Custom Nations Roleplay (1AD - 2020 AD)
( How about we roll dice and take a picture of it for proof. )
SamSkey- Centurion
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Re: Custom Nations Roleplay (1AD - 2020 AD)
ScarletHistorian wrote:Nation Name: Gallic Kingdom of Bretonnia
Dynasty: Bretex
Ruler: Bartoniox Bretex
Heir: Firzon Bretex
Military Stength: 7,000 standing army, 10,00 once mobilized
Allies: N/A
Enemies: N/A
Rivals: N/A
Religion: Caltic/Gallic Gods
Location: Lower Brittany
Use the map to draw your nation on you're accepted
GeorgeIVofBritannia- Centurion
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Re: Custom Nations Roleplay (1AD - 2020 AD)
Conquerer1234 wrote:yea, I was in the middle of typing a message when two more came out tbh.SamSkey wrote:(That's kinda unfair, roll a dice to determine if they won or not. )
Raids are auto won
Raid me? YOu win it, you do not take land, only money slaves and sailor manpower
GeorgeIVofBritannia- Centurion
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Re: Custom Nations Roleplay (1AD - 2020 AD)
(wait that doesn't make sense. That means you can raid over and over again until you have no more money, slaves, or sailor manpower. )
SamSkey- Centurion
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Re: Custom Nations Roleplay (1AD - 2020 AD)
Bretonnia wishes to open trade with Londinium.
ScarletHistorian- Centurion
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Re: Custom Nations Roleplay (1AD - 2020 AD)
Londinium accepts.
Londinium requests an alliance to defend against the Baltic State.
Londinium requests an alliance to defend against the Baltic State.
GeorgeIVofBritannia- Centurion
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Re: Custom Nations Roleplay (1AD - 2020 AD)
Bretonnia Accepts and begins building a navy of 3 ships since they were used to building fishing boats instead of warships.
ScarletHistorian- Centurion
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Re: Custom Nations Roleplay (1AD - 2020 AD)
and Vikings should raid anyone, not just your enemies.SamSkey wrote:(wait that doesn't make sense. That means you can raid over and over again until you have no more money, slaves, or sailor manpower. )
Conquerer1234- Centurion
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Re: Custom Nations Roleplay (1AD - 2020 AD)
( and this game is going a little fast too. slow it down a bit for new comers maybe )
SamSkey- Centurion
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Re: Custom Nations Roleplay (1AD - 2020 AD)
SamSkey wrote:( and this game is going a little fast too. slow it down a bit for new comers maybe )
But that's borigngxd
GeorgeIVofBritannia- Centurion
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Re: Custom Nations Roleplay (1AD - 2020 AD)
Play a risk game online then. We can make a forum thread about risk games we can host on warlight or something
SamSkey- Centurion
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Re: Custom Nations Roleplay (1AD - 2020 AD)
yea, you may think it is boring, but I want to RP a nation and not have to worry about a nation attacking me over a simple message.GeorgeIVofBritannia wrote:SamSkey wrote:( and this game is going a little fast too. slow it down a bit for new comers maybe )
But that's borigngxd
Conquerer1234- Centurion
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Re: Custom Nations Roleplay (1AD - 2020 AD)
what about webdiplomacy?SamSkey wrote:Play a risk game online then. We can make a forum thread about risk games we can host on warlight or something
Conquerer1234- Centurion
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Re: Custom Nations Roleplay (1AD - 2020 AD)
WEbdiplomacy is actually pretty fun.
SamSkey- Centurion
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Re: Custom Nations Roleplay (1AD - 2020 AD)
yep, I agreeSamSkey wrote:WEbdiplomacy is actually pretty fun.
Conquerer1234- Centurion
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Re: Custom Nations Roleplay (1AD - 2020 AD)
Lundonnium declares war on Baltic Sate
Causas Belli : Religous War (Grants extra 25,000 manpower to both sides)
Lundonium Requests bretonnia to join on Lundonniums side
Lundonnium hires 3 regiments
Causas Belli : Religous War (Grants extra 25,000 manpower to both sides)
Lundonium Requests bretonnia to join on Lundonniums side
Lundonnium hires 3 regiments
GeorgeIVofBritannia- Centurion
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