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Custom Nations Roleplay (1AD - 2020 AD)

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I Like The Holocaust
ScarletHistorian
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EmperorRanceTheDragonHear
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Is this a good Idea

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Total Votes : 21
 
 

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Post by GeorgeIVofBritannia Sun Jul 09, 2017 12:01 am

We'll use a dice for our battles and take screenshots for proof.
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Post by SamSkey Sun Jul 09, 2017 12:01 am

Okay.
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Post by Conquerer1234 Sun Jul 09, 2017 12:02 am

this is going too fast for me.... besides I will recruit 10 infantry and 4 tiremes.
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Post by ScarletHistorian Sun Jul 09, 2017 12:03 am

Bretonnia joins the war on it's Ally's side. It's navy is still under contruction and will be complete in 3 in-rp posts.
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Post by SamSkey Sun Jul 09, 2017 12:03 am

Here let me post another topic real quick.
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Post by GeorgeIVofBritannia Sun Jul 09, 2017 12:04 am

Use this http://dice.virtuworld.net/?sides=12

Lundonnium attacks the Navy. Do we win the naval battle?

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Post by Conquerer1234 Sun Jul 09, 2017 12:05 am

I was testing out the tool, I think random.org works better
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Post by GeorgeIVofBritannia Sun Jul 09, 2017 12:06 am

Conquerer1234 wrote:I was testing out the tool, I think random.org works better

Use it in the next battle. Use this one for this battle.
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Post by Conquerer1234 Sun Jul 09, 2017 12:07 am

ok, Custom Nations Roleplay (1AD - 2020 AD) - Page 3 2017-010
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Post by GeorgeIVofBritannia Sun Jul 09, 2017 12:08 am

Tie, reroll.

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Post by GeorgeIVofBritannia Sun Jul 09, 2017 12:09 am

Vikings raid the coast of Lundonnium

They gain 24 gold, 41 slaves, 153 sailor manpower
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Post by Conquerer1234 Sun Jul 09, 2017 12:10 am

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Post by GeorgeIVofBritannia Sun Jul 09, 2017 12:10 am

Lundonnium wins. Navy sails back to get units transported to the weakened Baltic State. This action will take 5 rp actions to finish.
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Post by Conquerer1234 Sun Jul 09, 2017 12:12 am

(yea, I am getting a bit tired)
yawn, Scootland joins the Baltic State and attacks Londinium on land.
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Post by ScarletHistorian Sun Jul 09, 2017 12:13 am

Bretonnian Navy is complete. The War council has a meeting to decide if it should help defend it's ally against raiders or join them in the baltic campaign. They decide on the former, due to logistics issues. The fleet would take 2 rp posts to arrive.
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Post by GeorgeIVofBritannia Sun Jul 09, 2017 12:14 am

Lundinium Advances against them, meeting the Skottish army in the middle of Tribal land.

Do we win the battle (You roll for them)

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Post by SamSkey Sun Jul 09, 2017 12:15 am

( I was gone for 10 minutes and now there is an all out war wtf. )
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Post by GeorgeIVofBritannia Sun Jul 09, 2017 12:16 am

SamSkey wrote:( I was gone for 10 minutes and now there is an all out war wtf. )

I was gon for 15 minutes earlier and i had 57 notifications when I got back on
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Post by Conquerer1234 Sun Jul 09, 2017 12:17 am

(you use bandicam?) ok, did those Scottish ArmyCustom Nations Roleplay (1AD - 2020 AD) - Page 3 2017-014
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Post by GeorgeIVofBritannia Sun Jul 09, 2017 12:19 am

DEJA VU I BEEN IN DIS PLACE BEFORE

The Lundinium army Triumphs and the Skottish army is forced back into its skottish lands, while we start sieging their land. They come back to fight us again, and in bigger numbers.

A battle starts in the middle of the siege.

Do we win

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Post by ScarletHistorian Sun Jul 09, 2017 12:21 am

Bretonnion Navy arrives and uses Londinium's closest coastal settlement as a supply base. They shall defend the east coast from baltic counterattacks.
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Post by Conquerer1234 Sun Jul 09, 2017 12:21 am

ok, seems odd that you get a message then again all mine are muted.
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Post by GeorgeIVofBritannia Sun Jul 09, 2017 12:23 am

The Lundinium army cannot handle the large numbers and recruit more regiments. While the main army returns to Lunden, the new regiments try to seize tribal land.

Do we successfully seize the land?

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The skottish army regroup
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Post by Conquerer1234 Sun Jul 09, 2017 12:25 am

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I guess the Tribal lands are in britain. it would be easier if we had a game like total war to decide our battles as strategy rather than random dice rolls.
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Post by SamSkey Sun Jul 09, 2017 12:26 am

USE TOTAL WAR
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