Custom Nations Roleplay (1AD - 2020 AD)

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Is this a good Idea

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Total Votes : 21

Re: Custom Nations Roleplay (1AD - 2020 AD)

Post by ScarletHistorian on Sun Jul 09, 2017 2:10 pm

Bretonnia observes the situation, knowing that this rebellion may greatly weaken their ally.
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Re: Custom Nations Roleplay (1AD - 2020 AD)

Post by Sarperen on Sun Jul 09, 2017 2:10 pm

Place: Central Asia

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Re: Custom Nations Roleplay (1AD - 2020 AD)

Post by GeorgeIVofBritannia on Sun Jul 09, 2017 2:16 pm

English Rebels occupy Norman Britain.
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Re: Custom Nations Roleplay (1AD - 2020 AD)

Post by Conquerer1234 on Sun Jul 09, 2017 2:17 pm

The Slavonian Empire collapses into civil war after the death of their Khan as the Baltic State expands into Eastern Europe/Northern Finland.
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Re: Custom Nations Roleplay (1AD - 2020 AD)

Post by ScarletHistorian on Sun Jul 09, 2017 2:31 pm

The Bretonnians are impressed with the English Rebels' success. The high council debates which one to support.

(Coin Flip: Heads for England, Tails for Normandy (Unless pressured to pick either side)

(Coin Flip Results: Normandy!)

RP: Bretonnia supports Normandy.
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Re: Custom Nations Roleplay (1AD - 2020 AD)

Post by I Like The Holocaust on Sun Jul 09, 2017 8:41 pm

Nation Name: Kingdom of Corsica
Dynasty: The House of Meglio di Sardegna
Ruler: Sardinius Octavian Age: 33
Heir: Tiberius Octavian Age:15
Military Stength: 1,000-2,000 dismounted knights (future conquerors of Sardinia)
Allies: None
Enemies: None
Rivals: You know who (filthy Sardinians)
Religion: Animalism


Last edited by I Like The Holocaust on Mon Jul 10, 2017 9:12 am; edited 4 times in total
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Re: Custom Nations Roleplay (1AD - 2020 AD)

Post by I Like The Holocaust on Sun Jul 09, 2017 8:54 pm

Here is the flag


Last edited by I Like The Holocaust on Sun Jul 09, 2017 8:56 pm; edited 1 time in total
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Re: Custom Nations Roleplay (1AD - 2020 AD)

Post by I Like The Holocaust on Sun Jul 09, 2017 8:55 pm

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Re: Custom Nations Roleplay (1AD - 2020 AD)

Post by Nopa on Sun Jul 09, 2017 9:26 pm

Nation Name: Juzaland
Dynasty: House of Juza
Ruler: Vali Juza
Heir: Bolo Juza
Military Stength: 25,000 spearmen (weak against Europeans)
Allies: None
Enemies: None
Rivals: Other tribes
Religion: Hooyoism
Location: Somalia and Ethiopia

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Re: Custom Nations Roleplay (1AD - 2020 AD)

Post by Laapa on Sun Jul 09, 2017 9:51 pm

deleted


Last edited by Laapa on Mon Jul 10, 2017 9:09 am; edited 1 time in total

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Re: Custom Nations Roleplay (1AD - 2020 AD)

Post by Mobius_Peverell on Sun Jul 09, 2017 10:46 pm

If the applications are still accepted...

Nation Name: Darjeel
Dynasty: Wangxiao
Ruler: Wangxiao Tenzing Nagma
Heir: Wangxiao Ixwan
Military Stength: Nothing, largely pacifists
Allies: None (no nearby nations)
Enemies: None, but fosters a deep-seated resentment towards the Vikings
Rivals: Powers of Europe
Religion: Buddhism
Territory: Nepal, Bhutan, and Tibet



Last edited by Mobius_Peverell on Sun Jul 09, 2017 10:55 pm; edited 1 time in total (Reason for editing : flag)
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Re: Custom Nations Roleplay (1AD - 2020 AD)

Post by EmperorRanceTheDragonHear on Mon Jul 10, 2017 12:45 am

Eimerpr accept merchants from Bretonnia.

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Re: Custom Nations Roleplay (1AD - 2020 AD)

Post by ScarletHistorian on Mon Jul 10, 2017 1:00 am

Bretonnia hopes that the Irish trade routes won't be threatened by English Actions. They start 4 new ships to help protect trade. The ships will be built in 2-3 rp actions.
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Re: Custom Nations Roleplay (1AD - 2020 AD)

Post by EmperorRanceTheDragonHear on Mon Jul 10, 2017 1:14 am

The county of Cork become Christian and like Eimeror their zealots leave to the county of Dublin.


Eimeror sends a message to the county of Cork inviting them to form a Personal Union.

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Re: Custom Nations Roleplay (1AD - 2020 AD)

Post by ScarletHistorian on Mon Jul 10, 2017 1:25 am

(I like how we're trying to keep the rp going but the host hasn't been here for a while.
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Re: Custom Nations Roleplay (1AD - 2020 AD)

Post by GeorgeIVofBritannia on Mon Jul 10, 2017 1:27 am

I'll continue later i gotta go in like 5 mins
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Re: Custom Nations Roleplay (1AD - 2020 AD)

Post by ScarletHistorian on Mon Jul 10, 2017 1:28 am

Roger that.
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Re: Custom Nations Roleplay (1AD - 2020 AD)

Post by EmperorRanceTheDragonHear on Mon Jul 10, 2017 2:16 am

The county of Cork accepts and Eimeror starts a war goal (unification of Ireland) this will take 3 turns.

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Re: Custom Nations Roleplay (1AD - 2020 AD)

Post by GeorgeIVofBritannia on Mon Jul 10, 2017 9:43 am

Normandy accepts the English Independence.

England begins improving relations with Skotlend.
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Re: Custom Nations Roleplay (1AD - 2020 AD)

Post by ScarletHistorian on Mon Jul 10, 2017 1:52 pm

Bretonnian ship production is complete.

Meanwhile, the Bretonnian Nobles write a petition to the King to make Bretonnia a Merchant Republic. The king obviously refuses, only to be assassinated along with the royal family in a series of killings. The new merchant republic owned by powerful nobles is announced by morning.
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Re: Custom Nations Roleplay (1AD - 2020 AD)

Post by Nopa on Mon Jul 10, 2017 2:32 pm

Are you still accepting applications?

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Re: Custom Nations Roleplay (1AD - 2020 AD)

Post by EmperorRanceTheDragonHear on Mon Jul 10, 2017 8:10 pm

Eimeror go to war agent the county of Dublin, Dublin fights on a two front war Eimeror soldiers smash through the North while their lower member of their Personal Union the county of Cork attacks south.

The county of Dublin is overwhelmed and as their capital is being sieged they surrender.

The county of Dublin is annexed by Eimeror.

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Re: Custom Nations Roleplay (1AD - 2020 AD)

Post by Bowtie on Sat Jul 15, 2017 7:56 pm

I'm surprised that 24% have said no.

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Re: Custom Nations Roleplay (1AD - 2020 AD)

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